The final animation,
http://vimeo.com/32562056
Wednesday, 23 November 2011
Tuesday, 22 November 2011
Extra Shots
On thinking we were finishing (and having one of the first relaxing weekends for a LONG time), we had some criticism for a few of the shots, some got sent back to comp, some sent back to the render farm.
We even cut the last shot out, due to bad animation/poor lighting and inserted the following shots.
We even cut the last shot out, due to bad animation/poor lighting and inserted the following shots.
More Animating
These two posts are just what i consider my best animation for the project...and they're still not that great. I really want more time to polish what i do..and would've been able to had i had just TWO roles. *sigh*
Animating
As one of our animators skipped town, and didn't turn up to classes, it was left to Sean and I to animate 19 shots. It was a daunting task, but we were able to animate some block outs and start finessing them. Unfortunately we didn't have the time we wanted to really get the animation looking realistic...which is a real shame. But there was just so much to do.
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